Peak boss doesn't mind us calling it friendslop: 'Why not make a game where the point is to hang out with your friends?'
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2025 was the year of friendslop: bite-sized, inexpensive games that center co-op and proximity voice chat as vehicles for silliness, scares, and slapstick. One of the genre's biggest smash hits, Peak, is a poster child for the slightly maligned, kind of derogatory label. But in an interview at GDC, Aggro Crab studio head Nick Kaman told PC Gamer associate editor Ted Litchfield he had a question for players and developers who are sour on the term. "Why not?""It's fun. It's technically derogatory.
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