Total War: Warhammer 40k's map reveals fill me with faith that Creative Assembly can handle the setting's absurd scale
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If someone told me two years back that Creative Assembly was actually going to make Total War: Warhammer 40k, I wouldn't have believed them. It's not that the studio isn't a natural fit after all its work on Total War: Warhammer, it's more that the universe of 40k is both absurdly massive and ill-defined—a big challenge to overcome for any would-be grand strategy game. You've got the broad strokes of Holy Terra and the Segmentums that the galaxy is carved into, but 40k's universe is a haphazard
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