A little bit Black & White, a little bit Fable, Molyneux's citybuilder Masters Of Albion has the potential to break free of its influences – but it has a lot of work to do
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Every time the ghoul smacks his hands against my crypt, a red light pulses and sends cracks spiderwebbing across my screen. If I don't beat down the undead creature soon, he'll break into the tomb and kill my character in his sleep, forcing me to restart the day. It should be easy to kill the monster, after all, I've two strapping heroes nearby, multiple ballista towers, and my godhand courses with lightning. But, for some reason my heroes have decided to attack other, less threatening monsters,
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