Revisiting Atomfall’s pasty-pocalyse survival jaunt a year on, I’ve finally been seduced by its hallucinated monks and jarred brains
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When I finished my first playthrough of Atomfall for review last year, I felt like Rebellion’s pasty-littered survival game was just starting to properly get its hooks into me.
I’ve dug plenty of short games over the years - Return of the Obra Dinn and The Red Strings Club are a couple of examples - but with that brevity comes the challenge of delivering on the promise of your premise in a briefer window than longer games are afforded. The base version of Atomfall instead reached its destination
I’ve dug plenty of short games over the years - Return of the Obra Dinn and The Red Strings Club are a couple of examples - but with that brevity comes the challenge of delivering on the promise of your premise in a briefer window than longer games are afforded. The base version of Atomfall instead reached its destination
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